> Forest of True Sight > Questions & Answers Reload this Page A Merchant Guild?
Reply
Old Nov 16, 2005, 02:00 AM // 02:00   #1
mmmmmmmm pie.
 
Tsunami Rain's Avatar
 
Join Date: Aug 2005
Location: Honolulu, Hawaii
Guild: Favorable Winds [Gust]
Profession: Mo/
Advertisement

Disable Ads
Default A Merchant Guild?

So as I lay in bed thinking of how to become "uber leet" I thought of a crazy idea. I figured peope have tried this already but hey, I haven't seen anyone do it so...Im asking for your help. I want to set up a merchant guild. I figure that with so many people standing around in Lions Arch, Ascalon City, etc. There should be a more organized area to trade in (with a lot less spamming). If I'm correct in my thinking, the guest function in the guild screen allows guests into your guild hall (i think?). If i were to set up a guild hall and have my merchant guild members sell items (runes, weapons, dyes, etc.) to guests would anyone be interested? (well of course there would be a small fee to access the guild hall) If anyone sees this concept as "interesting" I'll try and refine my idea. comments and ideas are welcomed and appreciated as always

thx
Tsunami Rain is offline   Reply With Quote
Old Nov 16, 2005, 02:34 AM // 02:34   #2
Frost Gate Guardian
 
AlphaSt0rm's Avatar
 
Join Date: Sep 2005
Location: California
Guild: Prepare Yourselves [YEAH]
Profession: W/R
Default

Its a great idea, but you would need to have a massive amount of people in the guild for it to actually work, and it'd be hard to have enough officers to be able to invite everyone to be a guest.
AlphaSt0rm is offline   Reply With Quote
Old Nov 16, 2005, 03:56 AM // 03:56   #3
Doctor of Philosophy
 
Billiard's Avatar
 
Join Date: May 2005
Location: Pacific Northwest
Guild: Team Love [kiSu] www.teamlove.us
Default

This is an interesting idea. Please keep this thread focused on suggestions/comments rather than recruiting - otherwise I'll have to remove it like any other recruiting post.
Billiard is offline   Reply With Quote
Old Nov 16, 2005, 04:03 AM // 04:03   #4
Wilds Pathfinder
 
The Son Of Morgoth's Avatar
 
Join Date: Oct 2005
Location: Maryland
Guild: The Servants Of Morgoth
Profession: N/
Default

hmmm pretty good idea.. but you would have to find players that are experienced and not in guilds which is rare....
i think it should be along these lines......u can get a lot of people in ur guild and turn them all into officers...then you could have a littler forum that people could ask to join ur guidl as a guest in and u could recruit em then u can get a big guild hall like warrior hall and make it like a market square
The Son Of Morgoth is offline   Reply With Quote
Old Nov 16, 2005, 05:15 AM // 05:15   #5
Krytan Explorer
 
Alone)'s Avatar
 
Join Date: Sep 2005
Location: Campbell, California
Guild: Legio Imortalii
Profession: W/Mo
Default

I don't know of the actual guild(s), but I have heard there are some other there who are grouped together specifically for making money, and becoming rich. Not surprising, but good luck to you joining/setting up one.
Alone) is offline   Reply With Quote
Old Nov 16, 2005, 10:26 AM // 10:26   #6
Desert Nomad
 
Z Man Boog's Avatar
 
Join Date: Aug 2005
Location: Las Vegas, NV
Guild: [HOz]
Profession: W/Mo
Default

Quote:
Originally Posted by Alone)
I don't know of the actual guild(s), but I have heard there are some other there who are grouped together specifically for making money, and becoming rich.
lol.. well idk if HOz fits that. we have some pretty well known traders in our guild and theres usually always someone there for an instant PC.
its not that we are together to make ourselves rich, its more like we all work off of our own independent funds and help eachother out when help is needed.
almost all(as far as i know) are respectiable traders and i think every1 has a guru account. so it works well for us.

but i think your idea is hella awsome. before i joined HOz i've always wanted to be in a "trader guild".
HOz has been the closest i've come to that, and i have no intention of leaving it, but if you do get a "merchant/trader guild up and going ill probably be looking for a guest invite alot..
ever think about having a membership fee instead of pay for each time.
gl with this and i hope it works out.


~ZiGs
Z Man Boog is offline   Reply With Quote
Old Nov 16, 2005, 02:55 PM // 14:55   #7
Wilds Pathfinder
 
Chev of Hardass's Avatar
 
Join Date: Mar 2005
Location: Under a rock
Guild: zP
Profession: Me/
Default

The guild chat could be very usefull if you see someone looking for a highpriced item and suspect that someone has it to sell.
Chev of Hardass is offline   Reply With Quote
Old Nov 16, 2005, 05:43 PM // 17:43   #8
Desert Nomad
 
Alias_X's Avatar
 
Join Date: Apr 2005
Default

It is certainly a good idea, but will it work out in the long run? Without too many people knowing of it, it would be great, but when a certain amount of people know about it, won't it too turn into a Lions Arch. There would be no way to control people's spamming etc. Maybe you could have like 25-50 people in at once, and a website with a sign up form, so at 4:45, I need to invite _____ as a guest, or something like that, to keep it organized. Sounds like a great idea, but it will be difficult to make it organized and keep it organized.
Alias_X is offline   Reply With Quote
Old Nov 16, 2005, 06:06 PM // 18:06   #9
Doctor of Philosophy
 
Billiard's Avatar
 
Join Date: May 2005
Location: Pacific Northwest
Guild: Team Love [kiSu] www.teamlove.us
Default

I am thinking that maybe the guild should specialize in setting up deals between other traders mostly. So people who have high ticket items or bulk items could either join or guest in order to get fair deals done quickly.
Billiard is offline   Reply With Quote
Old Nov 17, 2005, 02:14 AM // 02:14   #10
mmmmmmmm pie.
 
Tsunami Rain's Avatar
 
Join Date: Aug 2005
Location: Honolulu, Hawaii
Guild: Favorable Winds [Gust]
Profession: Mo/
Default

#4 Yeah the hard part would be finding experienced players (enough experienced players) that can go online at given times.

#8 That's a great idea about setting up a list thx.

After reading all of your thoughts; thanks btw I feel that maybe I should setup my forum/site so people can sign up to enter my guild hall. I was thinking about this during the day and I came up with another idea. What if I were to setup a Guild Wars auction? How does that sound? I'm not sure how good that might work.

Speaking of which...maybe someday we should have an item auction for guru :P
Tsunami Rain is offline   Reply With Quote
Old Nov 18, 2005, 12:37 AM // 00:37   #11
Desert Nomad
 
Ristaron's Avatar
 
Join Date: Mar 2005
Location: Canada, eh?
Guild: Legion Of Valhalla
Profession: E/
Default

It would really only work if you start out selling only extremely rare items. That way your reputation grows and more and more people want to get into your guild hall to see good items. If you sell semi-common items people won't be interested.
Also, you should sell them at a lower price. As a whole, your guild will make a ton of money, and interest more people to do business with you.

Ex. You have 10 uber leet wow amazing godly wtf swords. Three people will consider buying them for 100k; six would consider buying for 80k; twenty would consider buying for 60k; and hundreds would buy for 50k. If you maintain lower prices you can get lots of revenue for your guild... and stop inflation too!

The key is how you advertise the guild. If you sell for less, people are going to want to shop around (or go there for specific things). Then all you need to do is have an officer in each main city in district 1 at a certain place that will become regular.


Enough of me telling you how I think it should be done. Good idea in principle.
Ristaron is offline   Reply With Quote
Old Nov 18, 2005, 12:40 AM // 00:40   #12
Lion's Arch Merchant
 
Venus's Avatar
 
Join Date: Aug 2005
Location: Boston, MA
Profession: Me/Mo
Default

Interesting Idea,

*supported*
Venus is offline   Reply With Quote
Old Nov 18, 2005, 04:01 AM // 04:01   #13
Ascalonian Squire
 
Join Date: Nov 2005
Location: Tyria or Cantha
Guild: The Kings of Ascalon
Profession: E/Me
Default

What if Anet added a Merchant Hall feature. A town specifically designed for trading. There would be Storage but no Merchants at all that way it wouldn't atract attention because of the city only merchants. It wouls also be in a secluded location as not to attract foot traffic from travelers. And maybe there would be a level req. to keep out less experienced players.
oOWakleonOo is offline   Reply With Quote
Old Nov 18, 2005, 04:14 AM // 04:14   #14
Desert Nomad
 
Z Man Boog's Avatar
 
Join Date: Aug 2005
Location: Las Vegas, NV
Guild: [HOz]
Profession: W/Mo
Default

Quote:
Originally Posted by Ristaron
It would really only work if you start out selling only extremely rare items. That way your reputation grows and more and more people want to get into your guild hall to see good items. If you sell semi-common items people won't be interested.
Also, you should sell them at a lower price. As a whole, your guild will make a ton of money, and interest more people to do business with you.

Ex. You have 10 uber leet wow amazing godly wtf swords. Three people will consider buying them for 100k; six would consider buying for 80k; twenty would consider buying for 60k; and hundreds would buy for 50k. If you maintain lower prices you can get lots of revenue for your guild... and stop inflation too!

The key is how you advertise the guild. If you sell for less, people are going to want to shop around (or go there for specific things). Then all you need to do is have an officer in each main city in district 1 at a certain place that will become regular.


Enough of me telling you how I think it should be done. Good idea in principle.
yea that would sound like a good idea.. but remember .. not every1 selling something would be in the guild, and how would they split enterance fees?
every1 in the guild gets a cut even if they dont contribute anything.
and it would attract more attention to sell rarer items for cheap than others...
but lets say the guild would charge 5k enterance fee as a guest, and selling
one of these for example.



to sell it 100k or so cheaper (talking about the 15^50) would mean you would have to get 20 guest just to break even, and even more to make profit.
i think this could work out and it could be a hella awsome thing if and when it does happen, but things just need to be thought through carefully..
just my input

~ZiGs
Z Man Boog is offline   Reply With Quote
Old Nov 18, 2005, 08:06 AM // 08:06   #15
Banned
 
Hockster's Avatar
 
Join Date: Jul 2005
Default

Meh, all the best stuff gets sold on ebay anyway.
Hockster is offline   Reply With Quote
Old Nov 25, 2005, 03:45 AM // 03:45   #16
Frost Gate Guardian
 
DarkSider84's Avatar
 
Join Date: Nov 2005
Location: Connecticut, USA
Guild: JAPS
Profession: E/Me
Default

Great idea, but would be a pain without a huge guild, plus keep in mind each time someone wants to view they'd have to be invited as a guest in.
DarkSider84 is offline   Reply With Quote
Old Dec 24, 2005, 08:10 AM // 08:10   #17
mmmmmmmm pie.
 
Tsunami Rain's Avatar
 
Join Date: Aug 2005
Location: Honolulu, Hawaii
Guild: Favorable Winds [Gust]
Profession: Mo/
Default

Well i took into consideration all of your thoughts and i think i have come up with a pretty good idea of what my guild should focus on. starting now. (more info on my merchant guild idea on my profiles website) Feel free to post your thoughts and ideas on my forums or here =)
Tsunami Rain is offline   Reply With Quote
Reply


Share This Forum!  
 
Thread Tools
Display Modes

Similar Threads
Thread Thread Starter Forum Replies Last Post
merchant guild Elemental Samurai Services Offered 5 Jan 18, 2006 11:19 PM // 23:19
Is this merchant food? Lord High Pwner Price Check 5 Jan 07, 2006 02:18 AM // 02:18
Merchant Guild Gunstar Questions & Answers 2 Nov 15, 2005 01:02 AM // 01:02
Skill Merchant! bringer di morte Questions & Answers 3 May 28, 2005 04:51 PM // 16:51
Da Chen [Merchant] CrazyChen Ventari's Corner 10 May 26, 2005 02:27 AM // 02:27


All times are GMT. The time now is 07:33 AM // 07:33.